A SMALL TOOL FOR YOUR NEXT ADVENTURE
Every hero starts
with a little practice.
I wanted to make a game. Getting a character to walk was… a whole side
quest.
These motion guides helped. Maybe they’ll help you, too.
LIVE MOTION GUIDE8 frames · one complete loop
Loading the mannequin…
Bring your own animation
Have an animated GLB? Open it here and try your own moves. Your file stays in your browser.
A LITTLE PROOF
Meet Hua.
She can finally walk.
This is a result from our actual game project. Same idea: a motion
guide, a simple character still, and a frame-conversion prompt.
AI can still wander off. Check the feet, silhouette, and loop at the
size you’ll use in your game.
Generated example · 8 frames · 1.33s
YOUR TURN
- Export a guide you like.
- Attach the motion guide and your original character still, in either order.
- Paste the prompt into your image generator.
- Slice the result and play it at the exported timing.
Keep your original character still as the appearance reference. A
previous animation can carry its mistakes into the next one.